[Elite] MLBB

Teams which qualify through our MLBB PH, MM, SGMY, ID will be invited to Singapore to play against each other on 8-9 June 2019.

1.Win conditions

The 5V5 map of Mobile Legends: Bang Bang Draft pick is used in the tournament.
The winner is decided when one of the following occurs :

  • Opponent’s base is destroyed;
  • Opponent surrenders;
  • Opponent is disqualified;
  • Opponent is found to have violated any of the rules by the League Official
  • Decision made by League Official according to the rules and regulations

2. Tiebreaker

  • If at the end of the round robin stage there is a draw:
  • involving 2 teams, the ranking will be decided according to head-to-head record,the winner gets the higher ranking;
  • involving more than 2 teams, a single set of BO1 will be played among the teams involved, ranking will be according to the points;
  • if after the BO1, the ranking is still a draw, then shortest average match time to win in the BO1 is used;
  • if a situation arises in which these conditions are unable to settle the score, then FSL Officials reserve the right to make the final decision.

3.Format

A total of 4 qualified teams from each region will play in the FSL Elite.

  • Stages
    • Round Robin
      • Teams will be competing in a best of 3, round robin format.
      • Winning teams earn 3 points
      • Teams are seeded according to their rank and move on to the playoffs.
  • Playoffs
    • Teams will be competing in a best of 3, Double Elimination format.
  • Grand Final
    • The final match in the playoffs is the Grand Final.

4. Tournament Flow


    • Schedule changes
      • The FSL Officials reserve the right to reschedule, make changes to the dates of FSL or alter the schedule in any other way or form. All teams will be informed of any changes made by FSL Officials at once.
    • Early Check In
      • Teams must check-in at the arena at least 30 minutes before the scheduled time for preparation. In the event that the game prior has ended early, the match will be brought forward.
    • Game Version
      • The game version used will be decided by FSL Officials, use of newly released heroes, heroes with recent balance updates and those with known bugs may be temporarily banned. The duration of the ban will be determined by FSL Officials.
    • Account
      • Players must use the in game names (IGN) approved by FSL and Moonton which is given during the registration.
    • Preparation Time
      • Players will be given a set amount of time prior to the match for preparation. This time starts once the players enter the gaming arena or in-game lobby. Players are not allowed to leave the gaming arena or in-game lobby without permission from the referee/FSL Official. The following are the preparations that need to be done:
  • Check the handheld device provided by FSL or their own handheld device.
  • Test the device for any bugs or defects.
  • Test the voice chat system and relevant functions to ensure it is functioning well.
  • Configure emblem.
  • Adjust game settings and controls.

5.Technical support

FSL Officials will provide technical assistance during match preparation to solve any problems that may occur. Players should report any technical problems, bugs or other issues encountered during the game with the referee/marshall.

6.Punctuality

a.Pre-match
Teams are to be punctual in attending the FSL related shoots, matches and any other FSL related events. The team holds responsibility for any losses due to being late.

b.Match starting time
Any problems faced by the players should be solved during the set preparation time. Match may be delayed if FSL Officials deem it to be necessary but the match should be started at the scheduled time. If the reason for the delay is due to player fault, the FSL Officials reserve the right to penalise the player or team accordingly.

7.In-game Lobby

  • The FSL admin will create the in-game lobby. The players should follow the instructions from the FSL admin on how to enter the in-game lobby.
  • Once all players have made sure the devices are working well and all in-game settings are done, they are to notify the referee/marshall. When players enter the in-game lobby and set their status to ready, then it is assumed all the functions of the device are usable.

8.Match preparation

a.Before the players confirm they are ready, the team leader must ensure every player in the team has completed their game settings accordingly (including emblem, game setting, etc). During the BP phase, the team leader should always remind his team to double check. Wrong settings are not a reason to request a remake.

b.Pick/Ban Process
The referee/marshall will ensure both teams are ready to enter the pick/ban phase after players from both teams have entered the in-game lobby. Once both teams are ready, the referee will inform the in-game lobby admin to start the game.

c.Team coach
The main coach is allowed to be on stage and communicate with the team during the pick/ban phase during the games. When the pick/ban phase is over, the coach from both teams leave the stage.

d.Game setting

  • Map: Celestial Palace (5V5)
  • Game type: Draft mode

e.Pick priority
During the round robin, a coin toss is used to determine who has pick priority. Then pick priority will go to the other team for game two. In the event that a game 3 is required, another coin toss will be made to decide the pick priority for the game.

f.Wrong pick
If a team has picked/banned a hero by mistake, the game will still be continued. There will be no remakes due to wrong pick/ban.

g.Swapping heroes
If there is a mistake due to player negligence when swapping heroes, the match will still continue. Exchanging devices is not allowed under any circumstance.

h.Game starts after pick/ban phase
The game will immediately start after the pick/ban phase unless there are other instructions from the referee/marshall. FSL staff will remove any irrelevant items from the game zone. Players are not allowed to leave the game in between the period after pick/ban phase is complete until the game starts.

i.Connection problem
If a problem occurs during game loading due to a presence of a bug, disconnection or other errors and a player fails to join the match after the game has started, then the game must be paused until all 10 players are connected to the game.

9.In game

During the game, players are not allowed to adjust the FPS, game sound, voice chat volume, network settings (speed mode), and other settings. If there is a need please inform the referee/marshall at once.

10.Pausing/resuming

a.Pause by referee
Referees reserve the right to pause the game at any time based on their discretion.
b.Continuing the game
When all the players are ready, team leaders from both teams should inform the referee/marshall and the game will be unpaused.
c.Illegal pause
If a player requests a pause from the referee without a valid reason, this behaviour is considered against illegal. The FSL Official reserves the right to decide a penalty for said player and team.
d.Behaviour during a pause
During the 5 minute of a pause, the coach is not allowed to disrupt the game (including and not limited to entering the gaming arena). Any form of interaction between coach and players are not allowed (including and not limited to communication via written word, voice, and gestures). Only one player is allowed to interact with the referee/marshall to find and resolve the issue causing the pause.

11.Extreme Technical Difficulties

If an extreme technical difficulty occurs during the game, the following rules should be followed:
* within 3 minutes of the game start (3 minutes or less), maintain the original bans and picks (BP), restarting the game.
* if 3 or more minutes have passed, the referee will seek opinion from both teams before making a decision. If both teams agree to restart the game, the side with higher net worth has the right to choose whether to maintain the original BP for this game or start a new game with new BP.
* If both teams do not agree to restarting the game, then both teams are considered to be agreeable to the current game, the game will continue under the current network conditions. In this game, no pause due to network problem is accepted until the end of the game.
* If the pause duration is too long, the referee/marshall shall declare an extreme technical difficulties, the match will be continued until the end under these conditions to ensure no further delays in schedule.
* If extreme conditions such as network problems or hardware error still occur (including but not limited to server crashing), ISP issues, the referee/marshall will make a decision based on the conditions. The teams should adhere to the decisions made by the referee until the end of the game.
* If one round of the match ends, and there is a winner (refer to chapter 1.1.1 for winning conditions), then no restart is needed.

12.Code of conduct during a long pause

a. If the pause duration is more than 5 minutes, the players are allowed to communicate with each other.

b. If the pause duration is more than 10 minutes, the players may request to go to the washroom as a team (the whole team must go together), once the referee/marshall gives permission, the whole team should go together led by a FSL staff member, during this period the players are not allowed to interact with other people.

13.Deciding the match

If the match cannot proceed due to technical issues, FSL Officials will seek the opinions of both teams and whether they accept a restart of the game. If one or both sides do not agree to restarting the game, FSL Officials will decide a winner by looking at the net worth advantage. FSL Officials reserve the rights for the final decision which is not subject to appeal or challenge.

  • Judging criteria :The teams total net worth differences must exceed 800 x minute of the game. For example, 20 minutes into the game, Team A holds a net worth of 20,000 while Team B’s net worth at 38,000. Difference in net worth is 18,000. 800 x 20 minute = 16,000. The difference in net worth of 18,000 is greater than 16,000, hence Team B is deemed the winner.

14.After a match

a.Results
FSL Official will verify and record the result of the match. The referee/marshall will then decide the winner of the match accordingly.

15.Rest Time

Referee/marshall will inform how many minutes are left before the next round is to be started. If the player of any team is late to the game zone, then the

referee/marshall may penalise the team for being late, with the most severe punishment being a forfeit.

16.Forfeit

If a team wins due to a forfeit, the winner will win the game by the maximum score difference (e.g. BO1 is 1-0, BO3 is 2-0, BO5 is 3-0).

17.After game

  • Handshake session
    After a match ends, every team is given time to interact with each other. When the players are notified by the referee/marshall, they should leave their seats at once and shake hands with their opponents to show respect.
  • Players will be informed of any obligations after the match, including but not limited to: attending media activities, interviews and in-depth discussion regarding any issues or aspects of the match.
  • All players must adhere to the arrangements made by the FSL Officials and should not act alone without prior permission. (e.g. not following the bus, not returning to the hostel at night, room changes etc)
  • Players are not allowed to bring unauthorized individuals into the player rest zones, arranged hotel and bus, or other group activities.

18.Player Conduct

a.Competitive behaviour
The conduct below is considered as unfair play and the FSL Officials may decide on a penalty at their discretion.

  • Match Fixing

The definition of match fixing is when two or more players have reached an agreement, accepting any form of benefits, conducting an illegitimate match and trying to manipulate the results of the match.

  • Competitive fairness

All teams should always adhere to good sportsmanship during the tournament by giving their best efforts during the match and are always honest throughout the tournament to preserve the spirit of fair play.

  • Hacking

Hacking is defined as any alteration made to the “Mobile Legends: Bang Bang” game client by any player, team or any individual who represents the team and players.

  • Bug Abuse

Defined as deliberately using a bug in the game to obtain an unfair advantage. Examples of this behaviour include but are not limited to: bugs when buying equipment, bugs in interaction with neutral creeps, bugs in hero skills or any game feature that is not recognized by the FSL Officials and behaviours that has intention to violate the game design.

  • Screen peeking

Watching or trying to watch any screen besides the player’s own screen.

  • Illegal substitute

Using another player’s account or persuading another person to use another player’s account to play the game.

  • Cheating

Using any form of cheating device and/or cheating programme, or any other methods that can be considered cheating (e.g. signalling device, gestures etc)

  • Deliberate disconnection

Disconnecting without a proper and clear explanation.

  • Others

Any other action or behaviours that at the FSL Officials discretion, is deemed to be a violation of the integrity and competitive standards set by the rules and regulations.

  • Defamation and hate speech

Players are not allowed to use any obscene, offensive, vulgar, rude, threatening, insulting, defamatory, or any other form of speech deemed to be inappropriate by FSL Officials in the gaming arena or in-game. The players must not use any of the tools, services or devices provided by the League to publish, propagate or spread hate speech or messages. Defamation and hate speech are also not allowed to be posted on any of the players social media or any open event (e.g. live).

  • Disturbing/Rude behaviours

Players are not allowed to behave in any manner (action or gestures) that can be considered disturbing or rude to other teams, fans or FSL Officials. Inciting others to do the same action e.g. mocking, disturbing or any hostile behaviours is not allowed as well. Insulting a FSL Official, members of another team or the audience is not allowed. Multiple offenses will be penalised. Insulting behaviours include but are not limited to: touching other player’s device, body or personal belongings without reason and permission. All members of a team and guests (if any) should behave politely at all times.

b.Unprofessional Conduct

  • Harassment

The act of harassment is prohibited. Harassment is defined as the systematic, malicious, and repetitive act over a period of time, or it may be an overly aggressive act aimed at isolating or crowding out a person, or adversely affecting the dignity of others.

  • Discrimination and defamation

All members of a team shall not insult, discriminate or defame a country, individual or organization by using words or actions based on ethnicity, skin colour, race, social status, sex, language, religion, political stands, or other views, financial status, consanguinity or any other status, sexual orientation or any other reason.

  • Negative speech

All members of a team shall not create, publish, authorize, or sign any statement that is negative in nature and may harm FSL, Moonton or its affiliates as well as Mobile Legends: Bang Bang. FSL reserves the right to determine what may be considered negative speech.

19.Broadcast disturbance

All the members of the teams (including coach) are not allowed to touch or use any other method to disturb the casters, lighting, camera or any other broadcast equipment. Team members must follow the instructions given by FSL Officials.

20.Prohibited communications(to third party)

All mobile phones, tablets and any other electronic devices that support voice calls must not be used to communicate with people other than their teammates and FSL officials/referees when the game has entered the pick and ban stage.

21.Illegal drugs

Players and coaches are prohibited from consuming any illegal drugs, including but not limited to stimulants, sedatives and suppressant drugs. Any individual who is aware of another player/coach who has violated this rule is obligated to report the incident to the relevant League Official.

22.Dress code

All participants are to be dressed appropriately. FSL reserves the right to prohibit any clothing that is offensive to others or causing discrimination, including:

  • Containing any false, unverified or unwarranted speech towards any products or services.
  • Advertisement for any non-OTC drugs, tobacco products or firearms and ammunition.
  • Contain any references to an illegal organization or related content at FSL’s discretion, including but not limited to: lotteries, enterprises or products that promote gambling
  • Contain any defamatory, obscene, vulgar, offensive, aggressive or sexual content and any description of bodily functions or any symptoms caused by a disease or involving issues which are deemed inappropriate to the public.
  • Advertisement for any pornographic related website or products.
  • Contain any trademark, copyrighted content or any other copyrighted content that is used without the owner’s consent that may cause infringement, misuse and other forms of unfair competition by FSL and its affiliates.
  • Defame or attack any team members, players or other individuals, entity or products.
  • Any clothing or accessory that contains an element which promotes a competing product or is regarded inappropriate by FSL.
  • FSL reserves the right to reject entrance to the venue and participation in the tournament if any of the team members do not adhere to the rules above.

23.Identity

Players must not cover his/her face, or try in any way/method to hide his/her identity from the referee/marshall. Referee/marshall must be able to identify every player at any time and has the right to request players to remove any item that may prevent identification or cause distraction to other players or referee/marshall. Caps are not allowed.

24.Prohibited behaviours

a.Immoral behaviours
All members of the team shall not behave/partake in any activity which may be considered immoral, shameful or contrary to the public moral standards.

b.Bribery
No member of any team shall attempt to use gifts, money or any other forms of value in exchange for any benefits for their team by another player, coach, manager, referee/marshall, FSL Officials, Moonton company staff or other personnel related with FSL.

c.Match Fixing
All members of the team(s) shall not propose, agree, plan or try to influence the game or result by tactics/methods that is prohibited by the law and the rules and regulations. Any match fixing activity aimed at influencing the game or its outcome will be given the most severe punishment.

d.Gambling
All members of a team or FSL personnel and related personnel shall not be directly or indirectly involved in any betting or gambling that are related to the results of FSL.

25.Document and other requests

Throughout the FSL tournament, FSL Officials may request the team to provide certain related supporting documents and items. If the document does not fulfil the standards and criteria set by FSL, then the team may receive a penalty. If an item is not received and is not completed within a specified time frame, then the team may receive a penalty.

  • Confidentiality

Any confidential information provided by FSL or Moonton and its affiliates through any form of communication, including social media channels are strictly private and confidential and no member of a team is allowed to make public this information. Any private information provided by the members will be kept confidential will never be sold or given to any third party.

26.Penalty from League Officials

a.The following penalty will be given to any team or team member who is found to violate any of the rules above:

  • Verbal warning
  • Loss of pick priority in current or future match/game
  • Loss of ban in current or future match/game
  • Fine and/or reward forfeiture
  • Forfeit the game or lose the match
  • Banned
  • Disqualified from FSL

Repeated violations of the rules and regulations will result in a more severe penalty, which may result in being disqualified from FSL entirely.

b.If one team member is considered to violate the rules and receives a penalty from the FSL Officials, the FSL Officials may decide if there is a need for additional punishments that may affect the whole team.

c.Investigation on player’s conduct

If FSL suspects a team or team member has violated the “Moonton game license and service agreement” or other rules of Mobile Legends: Bang Bang, FSL has at its sole discretion to decide the need and type of penalty. If FSL Officials request information from a player for investigative purposes, then this player/member has the obligation to disclose nothing but the truth. If any team member is found to be hiding facts or misleading/hindering the investigation, then this member shall receive a penalty.

d.Illegal behaviours

All members of the team shall not violate any laws and regulations or security protocols.

27.Publication right

The organisers of FSL reserves the right to issue a statement regarding the penalty given to any player. The team/player mentioned in such a statement will be deemed to have waived any rights to legal action against the organisers of FSL.

28.Obligation to cooperate

Under the condition that it does not affect the match or preparation, FSL Officials reserve the right to request for cooperation from team players to attend various activities, e.g. FSL photoshoots, press conference, interviews, event sponsor related activities etc..

29.Player Device and Equipment

a.Handheld Deivce

The following devices and equipment will be provided by FSL for the use of players in all FSL matches. The devices and equipment are: (may be subject to change according to the match, subject to individual player preference)

  • Handheld device (backup included)
  • Headphones, and/or earphones, and/or microphones
  • Table and chair

Players can use the devices and equipment provided by FSL. Any device or equipment that is used without permission from FSL Officials is not allowed to be used. Any personal device must be approved by FSL Officials.

i)Voice Chat

Players may only use the headphones provided by FSL to use the internal communication system or discord for voice chat in game. FSL Officials can decide if there is a need to monitor the chat content.

ii).Social Media and Communication

The use of a FSL handheld device to stream snipe or for communication to any third party during the game is prohibited. This includes but not limited to web surfing or usage of any communication software other than the one allowed, etc..

iii)Changing Device

If there is a technical or device issue, players or the FSL Officials can request technical support for this issue. Based on the severity of the issue the official may request for a change of device after evaluation. The final decision to change any device shall be made by the FSL Officials.

iv)Device cable

Players are not allowed to unplug the device under any circumstances unless the referee/marshall is carrying out a test on the handheld device.

b.Headphones

The headphones provided for communication purposes must be worn directly over the ear and should never be removed throughout the match. Headphones can be removed in the following situations

  • In the event that a player needs to speak to a referee/marshall for technical assistance
  • After the match

c.Device disturbance

Once the game has started, players are not allowed to touch or use another teammate’s device, even during a pause. If help is needed due to a technical issue with the player’s device, the player should seek help from the referee/marshall.

30.Gaming Arena

The gaming arena where the players will be competing at is restricted to the players and FSL officials during matches. The coach for the teams are allowed to be with their teams during the pick/ban phase. Any parties other than the players and coaches must be registered with the FSL officials before the event for access to the arena.

  • Food/Beverage restrictions
    • Food is prohibited at the play zone. They must be consumed at the rest area. Only bottled beverages provided by FSL is allowed to be brought to the play zone.

31.Rest area

The rest area is a designated area with the goal of allowing players a place to relax and socialise in an area separate from the gaming arena. Only team members and coaches are allowed to enter this area unless permission is granted from an FSL official.

32.Team rules and regulation

a.Team roster requirement

The teams are suggested to have one coach or manager and 5 starting players. FSL Officials reserve the right to reject any team that has an incomplete list from participation.

b.Official team roster

The official team roster must include the 5 qualified players from the region. All players must live in the team’s origin country/area. The player roster will be shown on the FSL website and will be updated after teams have correctly submitted their lists.

c.Unexpected/Unforeseen circumstances

If there is an unexpected circumstance or emergency situation that prevents a qualified player from attending the offline tournament, the team should provide evidence that has legal effect (e.g. a medical certificate etc). Once the situation is verified, the player may be replaced after obtaining permission from the League Officials. If there remains only 4 or less players who are qualified, then the final decision lies with the League Officials.

d.Player’s IGN

Players are to play with the account and the IGN they registered with. This IGN must be pre-approved by FSL and Moonton Officials. FSL reserves the right to order a player to change any inappropriate IGN. During the tournament, a player may not change his/her IGN. FSL reserves the right for the final decision regarding this matter.

e.Team Tag

Teams will be permitted 1 tag for Team Names (consisting of 4 characters) in front of each player’s Hero Name (IGN) throughout FSL. These tags must also not be offensive or inappropriate.

33.Additional rules

a.Appeal and final decision

FSL reserves the right to interpret and have the final decision at its sole discretion regarding any rules, player qualifications, FSL schedule and phase arrangement, as well as penalty towards any misconduct. Appeals can be submitted to the FSL Officials immediately after the match, after a penalty is announced. The result of the appeal will be decided by the FSL Officials committee and the decision made by this committee will be final and not subject to any appeal or challenge. There will be no compensation granted.

b.Rule amendments

FSL reserves the rights to amend, modify or add to the rules and regulations at any time to ensure fairness and integrity of the tournament is preserved.

34.Final interpretation

The only applicable interpretation of the FSL Elite Mobile Legends: Bang Bang Rules and Regulations are by the FSL Officials are subject to interpretation by the FSL Officials.

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